I Met The Voice Of Mario – Charles Martinet!

Charles Martinet and I in the GG office. Giant question mark proudly brought to you by rad production coordinators who work within the ABC. Neato Mario brooch by some lady with big, red curly hair who I once met outside of Sydney. She was making bibs or something.

Charles Martinet and I in the GG office. Giant question mark proudly brought to you by rad production coordinators who work within the ABC. Neato Mario brooch by some lady with big, red curly hair who I once met outside of Sydney. She was making bibs or something.

Ohai, internets! It has been a while since I last updated, and with good reason! You see, maintaining a blog is a bit like using Tamilee Webb’s Abs Of Steel (from the same series as Buns Of Steel, but with an abdominal focus). The moment you take even the shortest of breaks from doing it, it becomes too easy to not do it, and before you know it you’ve left so much time in between steely workout sessions that you become intimidated by the workout itself and are scared to go back to it. So here I am with abs no steelier than before and a blog that hasn’t been updated in weeks. But whatever. LIKE ANYONE CARES.

So, aside from not doing Abs Of Steel or updating Zero Light Seeds, what have I been doing? Well, I’m glad you asked, Internets! I’ve been fulfilling my role as news editor at Hyper magazine, writing for a few other publications (there’s a Pixel Hunt review that I’ll post soon, as well as a review for Official Nintendo which I’ll post when the magazine comes out), interning, enrolling in French boot camp (I’m serious), drawing cars with faces on them (also serious), and interviewing the likes of Charles Martinet, the voice behind Mario, Luigi, Wario, and a squillion other videogame characters. He was heaps rad – perhaps one of the sweetest, most energetic, funny, and lively people I have interviewed for Good Game, or any outlet for that matter.

Anyway, this update was just to let you all know that the blog is still alive and I still have abs of flab. Because you all care, of course*.

*Not really. I apologise for the interruption. Please go back to your regular lives and I’ll ring a cow bell to get your attention when I think I’ve got something amusing to say.

7 Responses to “I Met The Voice Of Mario – Charles Martinet!”


  1. 1 Ben Abraham September 19, 2009 at 1:55 am

    People care… I care…

  2. 2 NeverPlayedWOW September 19, 2009 at 4:13 am

    Some people care… just not a lot of people…
    Are you going to post your interview with him on this site?

  3. 4 Steven O'Dell (Nismo) September 19, 2009 at 5:26 am

    Just wanted to say that your work with the news in Hyper has made that particular section more interesting, despite the content being old and all. Seeing you investigate a bit more and explain the situation or information has definitely improved it, so kudos to you.

    • 5 Tracey Lien September 19, 2009 at 11:32 pm

      Thanks Steve, I really appreciate the feedback! When I took on the role I knew it would be a challenge because it’s kind of impossible to beat blogs and websites in terms of timeliness; anything I report will come out a month later and it won’t be ‘new’ anymore. But if I can take a different angle and go into a bit more depth, then hopefully that makes it worth reading. :)

  4. 6 Mark V October 4, 2009 at 6:27 am

    It was so funny when you and Charles were playing Mario games and singing all the songs and doing all the sound effects! That seems like a dream come true to me. :p

  5. 7 Moe October 14, 2009 at 10:58 pm

    I was heaps happy with this story. Congrats as always Trace :)


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